Street fighter 5 frame data
Author: L | 2025-04-24
Mobile-friendly Frame Data for E. Honda in Street Fighter 6. Mobile-friendly Frame Data for E. Honda in Street Fighter 6. E. Honda Menu. Normal Attacks; Unique Attacks; Target Combos; Jump Attacks; Throw invincible frames 5
Frame data for Street Fighter 5 - EventHubs
ToolAssisted has had quite a bit of time with the Street Fighter 5 beta, and has certainly put the time to great use. He has since tweeted out full google spreadsheets for Ryu and Nash's frame data in Street Fighter 5. These comprehensive charts detail all of their normals, specials, throws, dashes, and more, showing the entirety of their frame data. This includes recovery, start up, and even things like damage. Some of them are also color coded by speed to give an idea of a normal's usefulness.It goes without saying that any of this data can change, as it is a beta, but it's certainly interesting to see where it's at as of now, and what it's like in the environment currently being tested.Hit the jump to check out two of ToolAssisted's tweets, with the spreadsheets enclosed. SFV BETA RYU FRAME DATA LOL @gootecks pic.twitter.com/xHPYxgMb9i— TOOLASSISTED (@TOOLASSlSTED) August 20, 2015SFV BETA NASH FRAME DATA LOL @XianMSG @EOT822 pic.twitter.com/NnxkkMfHdp— TOOLASSISTED (@TOOLASSlSTED) August 19, 2015Source: ToolAssisted's Twitter Updated On: 28 Jul 2023, 06:05 AM Street Fighter 6 " data-old-src="data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs=" data-src=" Fighter 6 Cover-Credits: Players eager to experience the new DLC characters in Street Fighter 6 must purchase either the Deluxe Edition or the Ultimate Edition of the game. As Street Fighter 6 continues to evolve, Capcom has hinted at the inclusion of popular characters from Street Fighter 5 in future DLCs.In this article, we'll take an in-depth look at all the confirmed DLC characters for Street Fighter 6 and the potential newcomers to join the fray.The highly anticipated Street Fighter 6 has taken the gaming world by storm with its extensive initial roster of 18 warriors. But the excitement doesn't end there, as Capcom has revealed its plans to continuously expand the game's roster through downloadable content (DLC). In this article, we'll take an in-depth look at all the confirmed DLC characters for Street Fighter 6 and the potential newcomers to join the fray.Street Fighter 6 Year-One DLC Characters:CapcomA.K.I. Kicking off the DLC lineup is A.K.I., an SF6-exclusive character representing China. While not much is known about her fighting style yet, her design suggests she will rely on agile close-range strikes, utilizing her clawed hands to deliver fast-paced combos. A.K.I. will make her grand entrance during the scorching Summer of 2023.Rashid Next up is Rashid, a familiar face for Street Fighter 5 players. Known for his parkour and wind-based attacks, Rashid's agility and speed are sure to keep opponents on their toes. He will join the Street Fighter 6 roster during the colorful Autumn of 2023.Ed Ed, the Bandaged Boy, makes his debut in Street Fighter 6 after gaining popularity in Street Fighter V. With his unique Psychic Boxing fighting style, he has quickly become one of the top 15 warriors in the franchise. Prepare to unleash his power in the chilly Winter of 2023.Akuma (Gouki) Last but certainly not least, the legendary Akuma (Gouki) is set to arrive in Spring 2024. A fan-favorite and one of the most sought-after fighters in Street Fighter history, Akuma's mastery of Satsui no Hado and Ansatsuken makes him a formidable adversary. Players can't wait to harness his power in the new roster.Potential DLC Characters for 2024-2025As Street Fighter 6 continues to evolve, Capcom has hinted at the inclusion of popular characters from Street Fighter 5 in future DLCs. Some of the potential candidates include Kage, Necalli, Laura, F.A.N.G., Kolin, Abigail, Menat, Zeku, Falke, G, Lucia, Eleven, and Akira. These fighters have amassed a dedicated fan base and are likely to add even more depth and excitement to the game.How to Access Street Fighter 6 DLCPlayers eager to experience the new DLC characters in Street Fighter 6 must purchase either the Deluxe Edition or the Ultimate Edition of the game. While the Standard Edition only includes the base game, the Deluxe and Ultimate Editions provide access to the exciting world of DLC fighters, stages, and additional content.Published On: 28 Jul 2023, 06:05 AM Daniel is an under-grad and has grown upStreet Fighter 5 – Frame Data - Google Sheets
As a fighting game specialist with 15+ years of passion for martial arts titles, I analyze key factors below to tackle the debate – "Which is harder: King of Fighters (KoF) or Street Fighter?"In totality, KoF takes the crown for most difficult fighter between the two titans. While Street Fighter‘s execution provides a simpler on-ramp, KoF‘s higher pace and granular mechanics bridge toward intermediate and advanced levels of play.Newbie onset: First steps reveal KoF’s unfamiliar flowFor anyone picking up a controller for their inaugural fighter, Street Fighter marks the most intuitive entry point. From familiar six button layouts to fireball and uppercut motions engrained into gaming culture, building the first mental model feels straightforward here. KoF’s beginnings appear peculiar in contrast – the signature short hop pursuit, multi-directional rolls and hyperdrive meter combos signify a whole new realm with distinct philosophy. Those used to trading hits patiently in SF get run over by KoF‘s relentless offense and need to unlearn static habits. There’s simply less slack for sluggish reactions here thanks to the quicker tempo.By Round 1, KoF exhibits unorthodox qualities that raise the learning curve from the ground up compared to SF. This initial culture shock pays dividends later as we’ll discover.Speed shot: Frame check on reactive demands and execution testsExamining the games’ pace and leniency quantitatively bears out KoF’s steeper demands. KoF 15 operates at 60 FPS providing 16.7 ms windows to respond. Light attack startup times average around 5 frames allowing almost zero slack if you remain reactive. Whiff punishing means instantly cueing 10-15 frame launchers while confirming counter hits tests intrinsic rhythmic discipline. Such hair-trigger environment drives players to develop pure predictive reflexes rather than conscious reactions – quite the baptism by fire! Contrast this to SF5’s more forgiving 60 FPS/16.7ms flow peppered with 3-6 frames of input lag. Windows stretch slightly longer for pressing buttons, hitting anti-airs etc. Its chain system also eases links into target combos lending some automation. KoF provides no such quarter – misaligning 1-2 frames severely dismantles execution integrity. This tests not just precision but memorization with long strings absent buffer shortcuts. MetricKoF 15SF VInput Lag2-3 F3-6 FLight Attack Startup3-5 F3-6 FCombo Input Leniency1-2 F2-3 FOverall Game SpeedFast and relentlessSlower punishingThe above frame check illustrates how KoF governs a tighter reactive regime along with less combo forgiveness. Let‘s analyze if this trial by fire refines player ability in the long run.Catering. Mobile-friendly Frame Data for E. Honda in Street Fighter 6. Mobile-friendly Frame Data for E. Honda in Street Fighter 6. E. Honda Menu. Normal Attacks; Unique Attacks; Target Combos; Jump Attacks; Throw invincible frames 5 Data is pulled from here and is up to date as of v1.01. Street Fighter 5 Frame Data. Contribute to rsiemens/sfv-frame-data development by creating an account on GitHub.GitHub - rsiemens/sfv-frame-data: Street Fighter 5 Frame Data
Street Fighter 6 Mobile APK 2024: Unleash Your Fighter Spirit! New Challengers, Epic Battles, and Victory Awaits! Join the Fight Today!Everything you need to know about Street Fighter 6 MobileStreet Fighter 6 Mobile is a new installment in the Street Fighter series, featuring innovative new gameplay features and enhanced graphics in every aspect of the game. Powered by Capcom’s in-house RE ENGINE, Street Fighter 6 features three distinct game modes – Fighting Ground, World Tour and Battle Hub. Your path to the title of world warrior begins here. your moment. your fight.Street Fighter 6 APK is a brand known by every gamer. It was this title, and in particular the second part, that set the standard for many future fighting games and the entire genre. Each character had their own fighting style and special skills, which was not so obvious in the early years of the industry. The second installment of the series was so popular that it had dozens of editions, additions and variations. One of the best releases was this for the SNES console, which offered graphics and music straight from the slot machines.Subsequent editions were also very popular, and Street Fighter 5 attracted many enthusiasts over the years, who worked out the game to perfection. However, the fifth came out more than 6 years ago, so Capcom confirmed that it’s time for a successor. For the first time in the history of the series, Street Fighter 6 will feature real-time commentary. This will allow you to feel the excitement of competing in the tournament in the comfort of your own home.1. Download Street Fighter 6 APKGet the Street Fighter 6 file by simply clicking the download button below. If you’re downloading the file from a PC, make sure to connect your device to the computer.2. Install Street Fighter 6 MobileWhen you open the file, a pop-up box will appear, stating, ‘For security reasons, your device is set to block installations from unknown sources.’ To enable installation for Street Fighter 6, click on ‘Settings’3. Open the Street Fighter 6 GameFollowing installation, you’ll find the Street Fighter 6 icon on your phone. Simply launch the game, and it will proceed to download the necessary OBB and data files. The game will begin once the download is complete.Street Fighter 6 APK Street Fighter 6 IOSStreet Fighter 6 APK – CharactersRyu – the iconic character of the series, who seems older 3 3S makoto EndingSuper Street Fighter IV Makoto Prologue (eng)Super Street Fighter IV (AE) - Makoto's Rival Cutscene English Ver. (1080p)Super Street Fighter IV Makoto Ending (eng)Stage ThemesStreet Fighter III: 3rd Strike" data-src=" Stage - Spunky - Street Fighter 3 3rd Strike OST (HQ)Street Fighter III: 3rd StrikeSuper Street Fighter IV" data-src=" Street Fighter 4 Makoto Theme Soundtrack HDSuper Street Fighter IVStreet Fighter III: Third Strike Online Edition" data-src=" Fighter III 3rd Strike Online Edition Music - Spunky - Makoto Stage RemixStreet Fighter III: Third Strike Online EditionSee alsoMakoto's moves in Street Fighter III: 3rd StrikeMakoto's moves in Super Street Fighter IVMakoto's moves in Ultra Street Fighter IVReferences↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 1.8 Ultra Street Fighter IV Profile Archived from The original↑ 2.0 2.1 2.2 2.3 2.4 2.5 2.6 2.7 Street Fighter: World Warrior Encyclopedia Hardcover↑ 3.0 3.1 Street Fighter V Character Encyclopedia: Makoto↑ Street Fighter: World Warrior Encyclopedia↑ 5.0 5.1 The Making of Street Fighter III: 3rd Strike as told in three developer interviews from 1999 Archived from The original↑ 6.0 6.1 Post from shoryuken.com archived from the original.↑ akiman twitter↑ "White dōgi, hachimaki, black hair, Japan these characteristics made her imagined to be Ryu's sister before the game went on sale. (白い胴着に首ハチマキ、黒髪の日本少女という外見から、ゲームの発売前には「リュウの妹説」がまことしやかに流れていた。, shiroi dōgi ni kubi hachimaki, kurokami no nihon shōjo toiu kaigen kara, gēmu no hatsubai mae ni wa "Ryū no imōto setsu" ga Makoto shiyaka ni nagareteita.) ↑ Secret File 25 ↑ "I want to challenge" (挑戦したい) roughly translated from Street Fighter Eternal Challenge page 252. (Japanese)↑ Fighter series Playable CharactersMain SeriesKen · RyuThe World WarriorBlanka · Chun-Li · Dhalsim · E. Honda · Guile · ZangiefChampion EditionBalrog · M. Bison · Sagat · VegaSuperCammy · Dee Jay · Fei Long · T. HawkSuper TurboAkumaUltraViolent KenAlphaAdon · Birdie · Charlie Nash ·Frame Data - Street Fighter Wiki
In Street Fighter V was larger than the design team had originally intended, with his Street Fighter 6 redesign being closer to their initial vision.[13]According to Ed’s theme, he sells mixtapes. However, this may not be true, as the theme might be non-canon.His phone (or phone case) bears a striking resemblance to Cammy's in Street Fighter 6, with both featuring chamfered corners and the rear camera positioned in the same place.There are traits in Ed that hints of his Psycho Power posing a danger of overtaking him and may likely hint of Bison's unexpected (or eventual) return.When Ed uses Psycho Cannon in Street Fighter 6, there is a moment where Ed's eyes appear without irises like M. Bison's, possibly hinting that the move makes him lose control of his psyche. This is easier to see when slowed down.If Ed is defeated from chipping damage, he laughs maniacally, reminiscent of Bison, which is uncharacteristic of him.Bison is confirmed to return for Year 2 of Street Fighter 6, showing that Ed's abovementioned characteristics is a subtle foreshadowing.In the VS screen in Street Fighter 6, Ed's up-input face is a direct reference to Balrog's portrait in Super Street Fighter 2.VideosStreet Fighter 6 - Making of Ed's ThemeTrailersStreet Fighter 6 - Ed Teaser TrailerStreet Fighter 6 - Ed Gameplay TrailerStage ThemesStreet Fighter V" data-src=" FIGHTER V Ed Theme (long version)Street Fighter VStreet Fighter 6" data-src=" Fighter 6 Ed's Theme - König oder FeiglingStreet Fighter 6References↑ 1.0 1.1 1.2 1.3 1.4 1.5 1.6 Street Fighter V Character Encyclopedia: Ed↑ 3.0 3.1 4.0 4.1 4.2 4.3 4.4 Street Fighter V Stat Card↑ 5.0 5.1 5.2 5.3 5.4 5.5 Ed's profile from Street Fighter 6's English website.↑ 6.0 6.1 6.2 Street Fighter: World Warrior Encyclopedia Hardcover↑ Ed's SFV reveal trailer.↑ 8.0 8.1 8.2 ["Ed Boxes his wayStreet Fighter 5's frame data uncovered by ToolAssisted
Time to focus. Posted Sept. 7, 2024, 9:22 a.m. Street Fighter 6 has now sold over four million copies, Capcom has announced. The sales milestone comes 15 months after the fighting game went on sale in June 2023 across PlayStation, Xbox, and PC.“Thank you for playing and for helping us reach this milestone!” Capcom said. “We hope you're excited for the future of SF6 as we intend to release more content and hold more events!”Capcom had said it aimed for Street Fighter 6 to outsell Street Fighter 5, targeting over 10 million copies sold over the course of its lifetime.“While we do not communicate specific figures for internal budgets, we look to outperform the title’s predecessor, Street Fighter 5, and are aiming for more than 10 million units over the life of the title,” Capcom said. Street Fighter 6, then, has a long way to go before it beats Street Fighter 5’s sales total.To put Street Fighter 6’s sales into context, 1993 SNES hit Street Fighter 2 Turbo sold 4.1 million copies, the seminal Street Fighter 2 sold 6.30 million, and Street Fighter 5 sold 7.60 million.Another interesting comparison is with fighting game rival Mortal Kombat 1, which has sold four million copies since going on sale in September 2023. Mortal Kombat is typically the best-selling fighting game franchise, outselling the likes of Street Fighter and Tekken by some margin. Mortal Kombat 1 hit four million sales around 11 months after launch. Tekken 8 sold two million in a month.Meanwhile, Street Fighter 6 is in the middle of Second 2, with DLC characters Terry and Mai from Fatal Fury and The King of Fighters coming soon, and Elena due out winter 2025. Capcom has yet to say what comes after.Wesley is the UK News Editor for IGN. Find him on Twitter at @wyp100. You can reach Wesley at [email protected] or confidentially at [email protected].. Mobile-friendly Frame Data for E. Honda in Street Fighter 6. Mobile-friendly Frame Data for E. Honda in Street Fighter 6. E. Honda Menu. Normal Attacks; Unique Attacks; Target Combos; Jump Attacks; Throw invincible frames 5 Data is pulled from here and is up to date as of v1.01. Street Fighter 5 Frame Data. Contribute to rsiemens/sfv-frame-data development by creating an account on GitHub.Understanding Street Fighter 5 Frame Data and How to Read
Street Fighter 6 appears ready to reclaim the fighting game throne. Capcom’s upcoming title has the fighting game community ready to bust out dragon punches and spinning bird kicks in new and exciting ways. Before the brawls begin, however, you must see if your rig can handle this highly anticipated console and PC game. Why the Street Fighter 6 Hype?Capcom’s Street Fighter is the grandfather of fighting games, one of the coolest and most vibrant video game genres. Street Fighter II pretty much invented the form, delivering expertly balanced fisticuffs and fireballs with an iconic cast of world warriors.The Street Fighter series has a legendary reputation, but some games are better than others. Most recently, Street Fighter V was initially seen as a disappointment after Street Fighter IV started a second fighting game renaissance. Yet Street Fighter 6—with its bold new style, expansive new modes, exciting new roster, and competitive new gameplay systems—looks primed to rebuild the hype in casual and tournament play.Where Can You Buy Street Fighter 6?On PC, you can purchase Street Fighter 6 from Steam for $59.99. The $84.99 Deluxe Edition includes the Character Pass with four DLC characters, four extra character colors, and Drive Tickets for in-game cosmetics. The digital-only $104.99 Ultimate Edition includes one year of the Ultimate Pass with the four aforementioned DLC characters and colors, more Drive Tickets, extra costumes, and two new stages. The game is also coming to PlayStation 4, PlayStation 5, and Xbox Series X/S consoles. It's not slated for a Nintendo Switch release.Street Fighter 6 Minimum System RequirementsOS: Windows 10CPU: AMD Ryzen 3 1200 or Intel Core i5-7500Memory: 8GB of RAMGPU: AMD Radeon RX 580 or Nvidia GeForce GTX 1060DirectX: Version 12Available Storage: 60GBStreet Fighter 6 Recommended System RequirementsOS: Windows 10CPU: AMD Ryzen 5 3600 or Intel Core i7 8700Memory: 16GB of RAMGPU: AMD Radeon RX 5700 XT or Nvidia GeForce RTX 2070DirectX: Version 12Available Storage: 60GBHow Can You Play Street Fighter 6?As with most traditional fighting games, you can play Street Fighter 6 with a fight stick to emulate the arcade experience. However, a controller work, too. In fact, Capcom has overhauled controls with new streamlined, modern control options. We don’t know if Capcom will get Street Fighter 6 up and running on the Steam Deck.Visit PCMag on SteamIf you liked this Street Fighter 6 spec breakdown, and would like to see more PC gaming coverage, please joinComments
ToolAssisted has had quite a bit of time with the Street Fighter 5 beta, and has certainly put the time to great use. He has since tweeted out full google spreadsheets for Ryu and Nash's frame data in Street Fighter 5. These comprehensive charts detail all of their normals, specials, throws, dashes, and more, showing the entirety of their frame data. This includes recovery, start up, and even things like damage. Some of them are also color coded by speed to give an idea of a normal's usefulness.It goes without saying that any of this data can change, as it is a beta, but it's certainly interesting to see where it's at as of now, and what it's like in the environment currently being tested.Hit the jump to check out two of ToolAssisted's tweets, with the spreadsheets enclosed. SFV BETA RYU FRAME DATA LOL @gootecks pic.twitter.com/xHPYxgMb9i— TOOLASSISTED (@TOOLASSlSTED) August 20, 2015SFV BETA NASH FRAME DATA LOL @XianMSG @EOT822 pic.twitter.com/NnxkkMfHdp— TOOLASSISTED (@TOOLASSlSTED) August 19, 2015Source: ToolAssisted's Twitter
2025-04-12Updated On: 28 Jul 2023, 06:05 AM Street Fighter 6 " data-old-src="data:image/gif;base64,R0lGODlhAQABAAD/ACwAAAAAAQABAAACADs=" data-src=" Fighter 6 Cover-Credits: Players eager to experience the new DLC characters in Street Fighter 6 must purchase either the Deluxe Edition or the Ultimate Edition of the game. As Street Fighter 6 continues to evolve, Capcom has hinted at the inclusion of popular characters from Street Fighter 5 in future DLCs.In this article, we'll take an in-depth look at all the confirmed DLC characters for Street Fighter 6 and the potential newcomers to join the fray.The highly anticipated Street Fighter 6 has taken the gaming world by storm with its extensive initial roster of 18 warriors. But the excitement doesn't end there, as Capcom has revealed its plans to continuously expand the game's roster through downloadable content (DLC). In this article, we'll take an in-depth look at all the confirmed DLC characters for Street Fighter 6 and the potential newcomers to join the fray.Street Fighter 6 Year-One DLC Characters:CapcomA.K.I. Kicking off the DLC lineup is A.K.I., an SF6-exclusive character representing China. While not much is known about her fighting style yet, her design suggests she will rely on agile close-range strikes, utilizing her clawed hands to deliver fast-paced combos. A.K.I. will make her grand entrance during the scorching Summer of 2023.Rashid Next up is Rashid, a familiar face for Street Fighter 5 players. Known for his parkour and wind-based attacks, Rashid's agility and speed are sure to keep opponents on their toes. He will join the Street Fighter 6 roster during the colorful Autumn of 2023.Ed Ed, the Bandaged Boy, makes his debut in Street Fighter 6 after gaining popularity in Street Fighter V. With his unique Psychic Boxing fighting style, he has quickly become one of the top 15 warriors in the franchise. Prepare to unleash his power in the chilly Winter of 2023.Akuma (Gouki) Last but certainly not least, the legendary Akuma (Gouki) is set to arrive in Spring 2024. A fan-favorite and one of the most sought-after fighters in Street Fighter history, Akuma's mastery of Satsui no Hado and Ansatsuken makes him a formidable adversary. Players can't wait to harness his power in the new roster.Potential DLC Characters for 2024-2025As Street Fighter 6 continues to evolve, Capcom has hinted at the inclusion of popular characters from Street Fighter 5 in future DLCs. Some of the potential candidates include Kage, Necalli, Laura, F.A.N.G., Kolin, Abigail, Menat, Zeku, Falke, G, Lucia, Eleven, and Akira. These fighters have amassed a dedicated fan base and are likely to add even more depth and excitement to the game.How to Access Street Fighter 6 DLCPlayers eager to experience the new DLC characters in Street Fighter 6 must purchase either the Deluxe Edition or the Ultimate Edition of the game. While the Standard Edition only includes the base game, the Deluxe and Ultimate Editions provide access to the exciting world of DLC fighters, stages, and additional content.Published On: 28 Jul 2023, 06:05 AM Daniel is an under-grad and has grown up
2025-04-06As a fighting game specialist with 15+ years of passion for martial arts titles, I analyze key factors below to tackle the debate – "Which is harder: King of Fighters (KoF) or Street Fighter?"In totality, KoF takes the crown for most difficult fighter between the two titans. While Street Fighter‘s execution provides a simpler on-ramp, KoF‘s higher pace and granular mechanics bridge toward intermediate and advanced levels of play.Newbie onset: First steps reveal KoF’s unfamiliar flowFor anyone picking up a controller for their inaugural fighter, Street Fighter marks the most intuitive entry point. From familiar six button layouts to fireball and uppercut motions engrained into gaming culture, building the first mental model feels straightforward here. KoF’s beginnings appear peculiar in contrast – the signature short hop pursuit, multi-directional rolls and hyperdrive meter combos signify a whole new realm with distinct philosophy. Those used to trading hits patiently in SF get run over by KoF‘s relentless offense and need to unlearn static habits. There’s simply less slack for sluggish reactions here thanks to the quicker tempo.By Round 1, KoF exhibits unorthodox qualities that raise the learning curve from the ground up compared to SF. This initial culture shock pays dividends later as we’ll discover.Speed shot: Frame check on reactive demands and execution testsExamining the games’ pace and leniency quantitatively bears out KoF’s steeper demands. KoF 15 operates at 60 FPS providing 16.7 ms windows to respond. Light attack startup times average around 5 frames allowing almost zero slack if you remain reactive. Whiff punishing means instantly cueing 10-15 frame launchers while confirming counter hits tests intrinsic rhythmic discipline. Such hair-trigger environment drives players to develop pure predictive reflexes rather than conscious reactions – quite the baptism by fire! Contrast this to SF5’s more forgiving 60 FPS/16.7ms flow peppered with 3-6 frames of input lag. Windows stretch slightly longer for pressing buttons, hitting anti-airs etc. Its chain system also eases links into target combos lending some automation. KoF provides no such quarter – misaligning 1-2 frames severely dismantles execution integrity. This tests not just precision but memorization with long strings absent buffer shortcuts. MetricKoF 15SF VInput Lag2-3 F3-6 FLight Attack Startup3-5 F3-6 FCombo Input Leniency1-2 F2-3 FOverall Game SpeedFast and relentlessSlower punishingThe above frame check illustrates how KoF governs a tighter reactive regime along with less combo forgiveness. Let‘s analyze if this trial by fire refines player ability in the long run.Catering
2025-03-29